After Playing through Dragon Age 2: MOTS DLC with both Male and Female Hawke with Isabela as my Romance.
One thing I noticed, Isabela get's Jealous and territorial if your Hawke is Female and Tallis tries to flirt with you. Isabela doesn't care if Male Hawke and Tallis Flirts. Is this Bioware way of telling us if you Romance Isabela she Belongs with Female Hawke.
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Some points after finishing the DLC.
- Bethany can be Brought with you (after you encounter Tallis) - Isabela and Aveline get their own Personal Quest in the DLC if you Bring them with you. - Bethany/Carver, Isabela, Aveline, Varric, Anders, Sebastian and Fenris all get a Small Quest in the DLC. Once completed you will get an exclusive necklace for that Character. Merrill for some reason doesn't get an exclusive Quest/item in this DLC. - Out of all the Companions, Isabela and Aveline have the most Dialogue. - Aveline Past is brought up in DLC, Which Brings up a few Questions about her Family. - Theirs some Character Growth with Isabela (Specially if your in a Romance with Isabela). - Their is new Banter in the DLC (Tallis also has Banter in this DLC). - Tallis has her own unique Fighting Style, I wish Hawke could learn it. - Theirs a nice twist in the middle of the DLC. - Tallis is a likable and interest Character. Felicia Day does a nice Job at Voicing her. - It looks like we will be seeing Tallis in the Future(Maybe a Dragon Age 3 Companion?). - The DLC is longer and allot more fun than Legacy. - The only downfall of the DLC is the Armor you get. The Stats are not that great(When comparing to Item Packs or few key items from Black Emporium). The Upside is the Armor Scales to your Level.
The Dragon Age II development team created two bonus items to say thank you to everyone who purchased all three DLC expansions!
To claim this reward you must unlock at least one Xbox 360/PC achievement or PS3 Trophy from “Exiled Prince”, “Legacy”, and “Mark of the Assassin”. You will gain access to the High Lord's Belt and the Pendant of the Morning Frost.
Your support and feedback really helped shape these DLC expansions! Thank you again for your loyalty.
The effect of the Sunder ability now persists properly when saving and loading the game.
QUESTS (SPOILER WARNING)
When Isabela is present in "Magistrate's Orders", Bethany no longer receives incorrect friendship or rivalry points for resolving Kelder's fate.
In "Magistrate's Orders", Carver now receives +5 frienship if Fenris kills Kelder or +10 friendship if the player does so.
Isabela no longer has a plot marker in the post-game save if the player failed to complete "No Rest for the Wicked".
Aveline's head no longer vibrates in "Finders Keepers" when conversing with the warehouse guard.
FUNCTIONALITY
Players who choose not to log in will no longer be presented with recurring Lost Connection errors.
Certain ambient audio no longer cuts in and out when switching between characters.
DOWNLOADABLE CONTENT - "THE EXILED PRINCE"
Sebastian's plot marker, if present, is now removed when bringing him into other downloadable content.
DOWNLOADABLE CONTENT - "LEGACY"
Players are no longer able to re-use the Memento of Legacy to access the Legacy downloadable content multiple times in a single playthrough.
Players now receive an item reward when completing "Malcolm's Honor" with Carver in the party.
Fixed an issue that was causing close to 200 banter lines between Hawke and the followers not to fire.
Fixed a case where certain follower banter wouldn't appear when playing from a post-game save.
Isabela's romance banter now properly checks to see if the player is still eligible for romance with her.
Fenris's romance banter now properly checks to see if Fenris and the player slept together but have not yet made up in Act 3.
A ghostly Bethany no longer joins in conversations from beyond the grave.
Sebastian and Anders no longer talk about Bethany or Carver as if they're not present.
Carver no longer mentions his and Hawke's mother after her death.
DOWNLOADABLE CONTENT - "MARK OF THE ASSASSIN"
We have fixed a save-game corruption issue that was occurring for a small number of users in the autosave immediately following the dungeon capture scene.
PC/MAC-SPECIFIC FUNCTIONALITY
Players can now disable the snap feature for area-of-effect attacks by holding the 'shift' key.
Improved resource loading and memory handling in conversation to address sporadic crashes occurring for some users. The bulk of the resulting crashes were occurring in the conversation after the Isabela sex scene in Hawke's Estate and a conversation with Aveline in the Viscount's Keep, after she was promised the job as Captain.
Improved handling of login, messaging, and authentication during periods of server disruption.
XBOX 360-SPECIFIC FUNCTIONALITY
Improved resource loading and memory handling in conversation to address sporadic crashes occurring for some users. The bulk of the resulting crashes were occurring in the conversation after the Isabela sex scene in Hawke's Estate and a conversation with Aveline in the Viscount's Keep, after she was promised the job as Captain.
Triggered autosaves now number themselves correctly, ensuring that they're correctly loaded when players choose to "Reload last save".
Sebastian no longer gets stuck as a locked party member after the completion of his quests.
Save games will now load properly after switching between Xbox profiles.
PS3-SPECIFIC FUNCTIONALITY
Sebastian no longer gets stuck as a locked party member after the completion of his quests.
With last week marking the one year anniversary of the release of Dragon Age II, I wanted to take the time to share some news and some great milestones we’ve had lately with Dragon Age. And though I can’t say too much, I also want to briefly address what is coming in the future.
First, I was delighted to hear that the Dragon Age brand has passed one million “Likes” on Facebook! This was an incredible reminder for me, and our entire team, that there are a lot of you out there who are invested in the franchise and who want to explore the world more. From all of us, I want to send a massive thank you!
Next, the latest and greatest patch for DAII is out, addressing a number of the issues you have helped us track on our tech support forums. Thank you again to those of you who took the time to submit feedback in order to help us make the game better.
And finally, while we will still be keeping an eye out for any issues that might crop up in DAII and supporting the community should any emergencies should arise, we’re moving the entire team’s focus to the next phase of Dragon Age’s future.
You’ve most certainly heard the rumors floating around, and unfortunately I can’t really comment on them. However, what I can say is that we’ve been thinking a lot about Dragon Age – what it means, and where it could go. This past year, we’ve spent a lot of time both going back to the “BioWare vault” of games and re-examining them, and looking at some new possibilities that today’s industry allows.
With that, the next thing for the Dragon Age team members and I to do is hear from you, and not just on the forums, or Facebook, or Twitter. We’ll be attending a number of conventions and gatherings, including PAX East in April. The most valuable thing we can get out of those meetings is to hear from you on those same topics – what does Dragon Age mean to you, and where would you like to see it go? We’re excited to hear what you have to say! On behalf of the entire team, we are incredibly eager to reach the moment when we can tell you more and show you where we are taking Dragon Age. But for now, thank you for your continued support, and we will be back here with more as soon as we can.
- 4x times Larger Map - Focuses on Team Combat - Taking deals from Skyrim - New MP mode - New Location main deal is Oarlasis but we can go to never before seen places new areas. - World is way way bigger than Feredeln in Origins. - New MC fully Voiced - No info is known about the new MC no background no deal on his/her deal and its connections to previous characters.
Expect to See the First Trailer/Teaser at E3 2012. The Trailer should mirror the Rise to Power Trailer from Dragon Age 2 With someone in the background explaining who MC is. Everyone is expecting the background voice will be Morrigan.